Omega on the WorldWind Forum has been at it again, this time with improving normals in WWJava.
Here is his post on the topic:
I’ve been toying with per-pixel lighting (see my Sun shader thread), but found that the normals generated by the tesselator
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Read the complete post at http://earthissquare.com/2009/08/01/normal-mapping-in-wwjava/
08-01-2009 5:00 PM
from
The Earth Is Square